A MOBA team usually has five roles: two supports, a solo laner, a mid laner, and a jungler. Some maps also have a marksman (carry) who farms gold to deal most of the damage in the late game.
Both supports help the jungler with kills, towers, and objectives — the early game often depends on how this trio plays.
The solo laner usually faces the enemy solo laner 1v1 — their own lane, their own pace.
The mid laner holds the center, helps early, and often sets the team's tempo.
The jungler matters in every phase: usually high damage but low survivability — rotations and map control define the role.
The marksman (when in the roster) farms gold to become the main damage source in the late game.
